AI Insights · Timothy · January 2025
Top Slime Games on iOS in Latin America: Q4 2024
Explore the performance of the top slime games on iOS in Latin America during Q4 2024, highlighting trends in downloads, revenue, and active users.
In the fourth quarter of 2024, the top slime games on iOS in Latin America showcased varying trends in downloads, revenue, and active users. This analysis, based on data from Sensor Tower, provides insights into the performance of these popular apps.
PlaySlime:Slime Simulator Game from Slime Simulator Studio experienced a steady increase in weekly revenue, starting at approximately $6.4K and peaking at about $6.8K by the end of December. Weekly downloads saw a decline early in the quarter, dropping from 8.5K to 3.4K by late November, before rebounding to 6.9K at the close of the quarter. Active users remained stable, fluctuating around 38K to 42K.
Slime Pet: ASMR Virtual Friend by Slime Joy Entertainment observed a significant uptick in revenue, starting from negligible amounts and reaching over $1.4K by mid-December. Downloads peaked at 4.9K in October before declining, with a slight resurgence towards the end of the year.
World of Slime Simulator Games by Solid Apps INC showed a downward trend in revenue, decreasing from $737 to around $503. Downloads experienced a sharp decline from 1.1K to just 68 by the end of December. Active users followed a similar downward trend.
Joy Slime: Stress Relief &ASMR from Slime Melody LLC maintained relatively stable revenue levels throughout the quarter, hovering around $350. Downloads remained low, with occasional minimal increases.
My Talking Slimy: Slime Cat 3D by Pixeland LLC experienced a gradual decline in both revenue and downloads. Revenue decreased from $429 to $285, while downloads dropped from 123 to just 18 by the end of the quarter. Active users saw a slight decline, moving from 2.5K to just over 2.1K.
For more detailed insights and data, visit Sensor Tower's website.